In the first year of my study I worked on an assigment that involved a level design of Laketown (known from the film The Hobbit). Every student in our class was asked to create one house and one prop in the same style as the original Laketown from The Hobbit to create a large library of assets. These assets could be used to make a level design in Unity. With elementary knowledge about 3D art I created my first 3D models and textured them in Adobe Photoshop (this was before we learned about texturing tools).

Hit the play button below and press (I) to open the model inspector.

Year: 2015-2016 | Disciplines: 3D modeling, texturing, level design