Skills (most used and comfortable with)
3D modelling |
Texturing (hand painted/procedural) |
Sculpting |
Photogrammetry |
Audio design |
Skills (less used, willing to learn/evolve)
Animation (2D/3D) |
Rigging |
Composing (music) |
Video editing |
Tools (comfortable using)
Autodesk Maya |
3DS Max |
Zbrush |
Unity |
Substance Painter |
Substance Designer |
Adobe Photoshop |
Adobe Flash |
FMOD Studio |
FL Studio |
Tools (less familiar, willing to learn/evolve)
Substance Alchemist |
Marvelous Designer |
3DF Zephyr |
Autodesk Recap |
Ableton |
AutoCAD |
Education and experience
Twents Carmel College de Thij | 2009 – 2015 |
Oldenzaal, Overijssel, The Netherlands |
HAVO |
Saxion University of Applied Sciences | 2015 – 2019 |
Enschede, Overijssel, The Netherlands |
Bachelor of Science, Creative Media & Game Technologies |
Experience
Minor Immersive Media Thales (Saxion) | Sept 2017 – Feb 2018 |
Enschede, Overijssel, The Netherlands |
Developed a VR Experience at Saxion |
Internship The Virtual Dutch Men | Feb 2018 – Jul 2018 |
Almelo, Overijssel, The Netherlands |
Full-time internship as a 3D visualizer (3D modeling, rendering, photoshop) |
Smart Solutions Semester Smart2IT (Saxion) | Sept 2018 – Jan 2019 |
Enschede, Overijssel, The Netherlands |
Developed a user interface for mobile devices at Saxion |
Graduation Strukton (Saxion) | Feb 2019 – Jul 2019 |
Enschede, Overijssel, The Netherlands |
Developed a VR simulation regarding safety on railroad construction sites, at Saxion |
Languages
Dutch |
Native proficiency |
English |
Full professional proficiency, able to speak and read with professional competence |
German |
Elementary proficiency, able to speak and read with basic competence |
French |
Elementary proficiency, able to speak and read with basic competence |